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- Personal Riftgates no longer close on death. We will be implementing a small % health restoration to bosses to compensate for the lack of run-back time in a future build.
- The minimap now has a North pointer
- Camera rotation has been smoothed
- The warden fight has been tuned based on feedback. The core challenge should remain the same while making more strategies/builds viable.
- Level limits have been adjusted. You will now begin to out-level certain areas considerably sooner. Players who reach the Alpha level cap of 25 will find the greatest challenge in the areas around Burrwitch.
- Bug fixes, many of them.