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Quests in Grim Dawn provide objectives for the player and allow the story of the game to advance.

Main quests are integral to the game's plot, and completion is necessary for the game to progress. Side-quests are usually optional missions that can provide valuable rewards and experience, as well as encouraging exploration of the game world.

Completing quests can grant rewards such as Experience points, Faction Reputation, items, Skill and Attribute points and extra Inventory Bags.

All available quests are listed below.

Act 1[]

Main Quests[]

The Resistance

Side Quests[]

Devil's Crossing

Wightmire

Act 2[]

Main Quests[]

The Outlaw Threat

Side Quests[]

Old Arkovia

Arkovian Foothills

Broken Hills

Act 3[]

Main Quests[]

The Search for Food

The Trials of Homestead

Side Quests[]

Deadman's Gulch

Jagged Waste

Homestead

Faction Quests[]

Order of Death's Vigil
Kymon's Chosen

Act 4[]

Main Quests[]

The Chthonic Menace

Side Quests[]

Fort Ikon

The Outcast


Faction Quests[]

The Outcast


Act 5 (Ashes of Malmouth)[]

Main Quests[]

Rewards[]

Attribute Point:

Skill Point:

Inventory Bag:

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