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Malediction is a Mythical Relic.

This item can only be acquired by crafting. A Blueprint is required.

Stats[]

Malediction Relic Icon

Malediction

"Plague and disease are an unmatched force, felling both the cripple and the warrior alike."
Mythical Relic

120 Poison Damage Over 5 Seconds
+75% Poison Damage With +20% Improved Duration
+60 Spirit
+2.2 Energy Regenerated per second
+5% Casting Speed
60% Poison & Acid Resistance

Granted Skills

Malediction (Granted by Item)
mbue your weapons with caustic poisons and virulent disease, infecting your enemies with every strike. This ability must be toggled to maintain its effect.
12 Active Energy Cost per Second
+200 Energy Reserved
15% Chance of:
40% Slow target for 5 Seconds
50 Reduced target's Resistances for 5 Seconds
+40% Poison Damage
1660 Poison Retaliation Over 5 Seconds

Required Player Level: 60
Item Level: 60

Completion Bonuses[]

+3% Physique
+3% Cunning
+3% Spirit
+3% Physique
+3% Cunning
+3% Physique
+3% Spirit
+3% Spirit
+3% Cunning
+3% Physique
+3% Spirit
+3% Cunning
+3% Offensive Ability
+30% Physical Damage
+25% Pierce Damage
+30% Fire Damage
+30% Cold Damage
+30% Lightning Damage
+30% Acid Damage
+30% Vitality Damage
+30% Aether Damage
+30% Chaos Damage
+35% Bleeding Damage
+35% Poison Damage
+35% Internal Trauma Damage
+35% Burn Damage
+35% Frostburn Damage
+35% Electrocute Damage
+35% Vitality Decay Damage
+12% Damage to Aetherials
+12% Damage to Chthonics
+12% Damage to Humans
+12% Damage to Beastkin
+12% Damage to Beasts
+12% Damage to Undead




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