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Disarming the Enemy
Disarming the Enemy
Quest Info

Given by:

Quade

Location:

Old Arkovia

Faction:

Rovers

Type:

Side Quest

Prerequisites:

The Warrior Among Rovers

Unlocks:

A Life for an Eye

Rewards:

XP, Iron, Rep


This Act 2 quest is offered by Quade after completing The Warrior Among Rovers quest.

Objectives[]

  • Destroy bandit Forges around Four Hills (0/3)
  • Return to Quade at the Rover Camp in Old Arkovia

Guide[]

There are several entrances into the outlaw strongholds., two just north of the rover camp and one to the north west just past New Harbor. The forges are all inside outlaw camps atop each of the Four Hills, which are all connected by bridges. Simply follow the bridges from camp to camp to find the forges. There are actually 5 to find but you only need to destroy 3 to finish this quest.

This quest can also be completed retroactively if at least 3 Forges are destroyed during a single game session, prior to accepting the quest.

Rewards[]

Normal Elite Ultimate
XP 3500 26000 56000
Iron 500 3000 8700
Rovers
Reputation
+500

Quade will then offer you another quest, A Life for an Eye.

Quest Log[]

Quest log
Quade of the Rovers in Old Arkovia is tired of the lives lost to the pacifist views of his people. He, along with a group of like-minded rovers, parted ways with his elders in order to fight back against the outlaw threat. He offered you some iron bits in exchange for your assistance. The first step, he explained, is to destroy the weapons forges the bandits had set up in their strongholds atop the Four Hills.

Objectives:

  • Destroy bandit Forges around Four Hills
You have destroyed the forges in the outlaw camps, effectively crippling their ability to create new weapons. Return to Quade at the Rover camp in Old Arkovia with the news.

Objectives:

  • Return to Quade at the Rover Camp in Old Arkovia
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