Grim Dawn Wiki
Grim Dawn Wiki

Creatures are the varieties of enemies to be encountered in the world of Grim Dawn. They may appear as typical monsters, or they can be human. Creatures of different classes may also be antagonistic toward one another.



Monster names appear in different colors, with each color indicating a certain grade or rarity of monster.

  • White: Common monsters.
  • Yellow: Uncommon, or champions. These are somewhat stronger than regular monsters and will use additional skills.
  • Orange: Hero Monsters. They will spawn randomly among regular monster packs and have an individual name and a star above their head to denote their status. They are much stronger than common or uncommon monsters and will often use special skills.
  • Lavender: Unique Boss Monsters. They usually reside in a fixed location. They may be part of a quest line or just be the resident challenge monster of an area. They are very powerful and possess several special or unique skills.
  • Red: includes Nemesis monsters (which can spawn randomly after reaching Nemesis level enemy Faction reputation) and the Secret Boss Monsters (the most powerful entities of Cairn). They are the ultimate challenge the game has to offer, and the players must be certain of their capacities before challenging one of them.

Hero Creatures

For a complete list see here.

Unique Bosses

Act 1

Devil's Crossing
Lower Crossing
Foggy Bank
The Flooded Passage
Burrwitch Outskirts
East March
Hidden Laboratory

Act 2

Arkovian Foothills
Old Arkovia
Cronley's Hideout
Twin Falls
The Broken Hills
The Steps of Torment (Rogue-Like Dungeon)

Act 3

Smuggler's Pass
Deadman's Gulch
Pine Barrens
Rotting Croplands
Sorrow's Bastion

Noveria Stormfire (Undead)

The Blood Grove
Darkvale Gate

Act 4:

Asterkarn Road
Asterkarn Valley
Fort Ikon
Gates of Necropolis
Necropolis Interior
Bastion Of Chaos (Rogue-Like Dungeon)

Hidden Path

Nemesis Bosses



Cronley's Gang:

Undead :

Order of Death Vigil:

Kymon's Chosen:

Secret Bosses

Creatures Home