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Crossroads Constellation Icon

There are a total of 82 Constellations, each made up of between 3 and 8 stars, which total 434.

On gaining their first Devotion point, the player can choose one of the stars of the Crossroads constellation to spend it in. This grants an affinity point which unlocks other constellations. These in turn grant the Affinity required to unlock constellations of a higher level.

Constellations are ranked in 3 main tiers, from center to  the edge of the Devotion window:

  • Tier 1 Constellations requires a single Affinity point and give a large Affinity bonus.
  • Tier 2 Constellations require between 8 and 11 Affinity and give a smaller Affinity bonus.
  • Tier 3 Constellations require 20+ Affinity and give no Affinity bonus.

Note that Constellations are self-supporting, and their own Affinity bonus counts toward their Affinity requirement. Points can thus be re-allocated from other constellations used to reach them when their bonus is no longer required.

Visual Map of Major Constellation Bonuses[]

Ashes of Malmouth Devotion Tree Details

Major bonuses from Ashes of Malmouth. Please note that not every single bonus is listed, but the most impactful bonuses are listed. The 'Pets' designation means the constellation has bonuses that apply to pets.

Each constellation generally has several key areas of focus, and it can be very convenient to visually display those areas so as to chart a course for building your character.

List of Constellations[]

The tables below are updated to v1.1.4.0
WARNING: Most if not all individual Constellations' and Skills' pages linked below need to be updated. Use stats listed here for reference.
See also: Constellations by Stat Bonus

Starting Constellation[]

 
Name Stats Affinity Required Affinity Bonus
Crossroads
  • +18 Defensive Ability, Primordial 1
  • +5% Health, Order 1
  • +18 Offensive Ability, Ascendant 1
  • +18 Offensive Ability, Eldritch 1
  • +5% Health, Chaos 1
None None

Tier 1 Ascendant[]

Name Stats Affinity
Required
Affinity
Bonus
Anvil
  • +15 Defensive Ability
  • +20 Physique
  • +30 Armor
    Increases Armor Absorption by 3%
  • 65 Internal Trauma over 5 Seconds
    +10 Offensive Ability
    +15 Defensive Ability
    +20% Constitution
  • Targo's Hammer (33% on Block)
    100% Chance to Pass Through Enemies
    % Main Hand Damage
    % Retaliation Damage added to Attack
    Physical Damage
    % Internal Trauma Damage
    % Chance to Stun
Ascendant 1 Ascendant 5
Empty Throne
  • 15% reduced Stun Duration
  • 8% Pierce Resistance
    Bonus to All Pets: 8% Pierce Resistance
  • 8% Chaos Resistance
    Bonus to All Pets: 8% Chaos Resistance
  • 8% Aether Resistance
    Bonus to All Pets: 8% Aether Resistance
Ascendant 1 Ascendant 5

Falcon

  • +15% Physical Damage
  • +35 Health
    +8 Offensive Ability
  • +20 Cunning
  • +24% Bleeding Damage
    +24% Physical Damage
  • Falcon Swoop (15% on Attack)
    Projectiles
    100% Chance to Pass Through Enemies
    % Main Hand Damage
    Physical Damage
    Bleeding Damage
Ascendant 1 Ascendant 3
Eldritch 3
Hammer
  • +15% Physical Damage
    +20 Armor
  • +30% Internal Trauma Damage
    +15 Defensive Ability
  • 100 Internal Trauma over 5 Seconds
    +15% Physical Damage
    +30% Internal Trauma Damage
Ascendant 1 Ascendant 4
Harpy
  • +15% Pierce & Cold Damage
  • +15 Cunning
    1.5 Energy Regenerated Per Second
  • 9-18 Piercing Damage
    +24% Pierce & Cold Damage
  • +15 Offensive Ability
    10% Bleeding Resistance
Ascendant 1 Ascendant 5
Nighttalon
  • +8 Cunning
    Bonus to All Pets: 15% All Damage
  • +10% Elemental Resistance
    Bonus to All Pets: +10% Elemental Resistance
  • +39 Bleeding Damage over 3 Seconds
    Bonus to All Pets: +12 Bleeding Damage over 3 Seconds, 8% All Damage
  • +35% Bleeding Damage
    Bonus to All Pets: +24 Bleeding Damage over 3 Seconds, +60% Bleeding Damage, +5% Attack Speed
Ascendant 1 Ascendant 3
Chaos 3
Owl
  • +15 Cunning & Spirit
  • 8% Elemental Resistance
    -5% Skill Energy Cost
  • +24% Elemental Damage
    +15 Defensive Ability
    15% Reflected Damage Reduction
  • +50% Burn/Frostburn/Electrocute Damage
Ascendant 1 Ascendant 5
Shepherd's Crook
  • +40 Health
    Bonus to All Pets: +8% Health
  • +15 Cunning
    +40 Health
  • 10% Elemental Resistance
    Bonus to All Pets: 15% Elemental Resistance
  • +3% Health
    Bonus to All Pets: +5% Health, +5% Defensive Ability
  • Shepherd's Call (25% on Attack)
    +x Offensive Ability
    Bonus to All Pets:
    % to All Damage
    % Crit Damage
    % to All Retaliation Damage
Ascendant 1 Ascendant 5

Toad

  • +8% Vitality Resistance
  • +15 Spirit
    +10 Offensive Ability
    Bonus to All Pets: +3% Offensive Ability
  • +3% of Attack Damage converted to Health
    +60 Health
    Bonus to All Pets: +4% of Attack Damage converted to Health
  • +7 Vitality Damage
    +7 Aether Damage
    +24% Vitality & Aether Damage
Ascendant 1 Ascendant 3
Eldritch 3
Wolverine
  • +15 Defensive Ability
    Bonus to All Pets: 10% Pierce Resistance
  • +30% to All Retaliation Damage
    Bonus to All Pets: 8% Vitality Resistance
  • +25 Defensive Ability
    Bonus to All Pets: 8% Poison&Acid Resistance
  • +50% to All Retaliation Damage
    Bonus to All Pets: 25% Bleeding Resistance
  • +4% Defensive Ability
    -10% Physique & Cunning Requirement for Melee Weapons
    Bonus to All Pets: +5% Defensive Ability
Ascendant 1 Ascendant 6

Tier 1 Chaos[]

Name Stats Affinity
Required
Affinity
Bonus
Fiend
  • +15% Fire & Chaos Damage
  • +15 Spirit
    Bonus to All Pets: +25% Fire Damage
  • 8% Chaos Resistance
  • +24% Fire & Chaos Damage
    Bonus to All Pets: +40% Fire Damage
  • Flame Torrent (25% on Attack)
    AoE
    100% Chance to pass through Enemies
    % Main Hand Damage
    Fire Damage
    Chaos Damage
    Burn Damage
Chaos 1 Chaos 2
Eldritch 3
Ghoul
  • +15 Physique
    +8 Defensive Ability
  • +3% Health
    +6 Health Regenerated per second
  • +15 Physique & Spirit
    +15 Defensive Ability
  • 4% of Attack Damage converted to Health
    Increases Health Regeneration by 15%
  • Ghoulish Hunger (100% at 45% Health)
    5 Second Skill Duration
    % Attack Damage converted to Health
    % Attack Speed
    % Physical Resistance
Chaos 1 Chaos 3
Jackal
  • +6% Energy
    Bonus to All Pets: +3% Health
  • +12 Offensive Ability
    +6% Total Speed
  • +15% to All Damage
    +2% Physical Resistance
    Bonus to All Pets: +5% Attack Speed
Chaos 1 Chaos 3
Mantis
  • +15% Pierce Damage
    +20 Armor
  • +10 Defensive Ability
    +10% Elemental Resistance
  • +80 Health
    1 Energy Regenerated per Second
  • +11 Piercing Damage
    +24% Pierce Damage
    +3% Physical Resistance
Chaos 1 Ascendant 3
Chaos 2
Rat
  • +15 Cunning & Spirit
  • 75 Poison Damage over 5 seconds
    +24% Poison Damage
    +20 Acid Retaliation
  • +20 Cunning & Spirit
    10% Poison & Acid Resistance
    +30 Acid Retaliation
  • 110 Poison Damage over 5 seconds
    +20% Poison Damage with +30% increased duration
Chaos 1 Chaos 2
Eldritch 3
Viper
  • +15 Cunning & Spirit
  • 15% Chance of 36 Energy Leech over 2 Seconds
    +10% Energy absorbed from Enemy Spells
  • 10% Vitality Resistance
  • 20% Reduced target's Elemental Resistances for 3 Seconds
    +3% Offensive Ability
Chaos 1 Chaos 2
Primordial 3
Vulture
  • +15 Cunning & Spirit
  • 15% Bleeding Resistance
  • +5% Cunning & Spirit
    +10 Offensive Ability
  • 15% Vitality Resistance
    8% Chaos Resistance
  • +80 Health
    +200 Energy
    30% Life Leech Resistance
Chaos 1 Chaos 5
Wretch
  • +9 Acid Damage
    2-17 Chaos Damage
    +24% Acid & Chaos Damage
  • +80 Health
    +15 Defensive Ability
    +30 Acid Retaliation
  • +15 Physique
    12% Bleeding Resistance
  • +15% Acid & Chaos Damage
Chaos 1 Chaos 2
Primordial 3

Tier 1 Eldritch[]

Name Stats Affinity
Required
Affinity
Bonus
Akeron's Scorpion
  • +12 Offensive Ability
  • +24% Poison Damage
    +15 Physique
  • +18 Offensive Ability
  • +15% Acid Damage
    +30% Poison Damage
  • Scorpion's Sting (25% on Attack)
    6 Projectiles
    100% Chance to pass through Enemies
    % Main Hand Damage
    Poison Damage
    Reduced Defensive Ability
Eldritch 1 Eldritch 5
Bat
  • +15% Vitality & Bleeding Damage
  • +30% Vitality Decay
    +10 Offensive Ability
  • +24% Vitality Damage
    +30% Bleeding Damage
  • +10 Vitality Damage
    3% of Attack Damage converted to Health
  • Twin Fangs (20% on Attack)
    Projectiles
    100% Chance to pass through enemies
    % Main Hand Damage
    Pierce Damage
    Vitality Damage
    % Attack Damage converted to Health
Eldritch 1 Chaos 2
Eldritch 3
Eye of the Guardian
  • +15% Acid & Poison Damage
  • +12 Offensive Ability
    +8 Defensive Ability
  • +20% Chaos Damage
    +15% Poison Damage
  • +30% Poison Damage
    +8% Vitality Resistance
  • Guardian's Gaze (15% on Attack)
    100% Chance to pass through Enemies
    % Main Hand Damage
    Acid Damage
    Chaos Damage
    Poison Damage
Eldritch 1 Ascendant 3
Eldritch 3
Fox
  • +15 Cunning & Spirit
  • 30 Bleeding Damage over 3 Seconds
    +24% Bleeding Damage
  • +20 Cunning
    8% Bleeding Resistance
  • 51 Bleeding Damage over 3 Seconds
    +45% Bleeding Damage
Eldritch 1 Eldritch 5
Hawk
  • +15 Offensive Ability
  • +8% Crit Damage
    Bonus to All Pets: +4% Crit Damage
  • +3% Offensive Ability
    -10% Cunning Requirement for Ranged Weapons
    Bonus to All Pets: +2% Offensive Ability
Eldritch 1 Eldritch 3
Quill
  • +15% Elemental Damage
  • +8% Aether Resistance
  • +60 Health
    +3% Energy
  • +12 Elemental Damage
    +24% Elemental Damage
    +2% Defensive Ability
Eldritch 1 Ascendant 3
Eldritch 3
Raven
  • +8 Spirit
    Bonus to All Pets: +15% to All Damage
  • +15 Spirit
    +1 Energy Regenerated per second
  • +20 Offensive Ability
    Bonus to All Pets: +5% Offensive Ability
  • +20% to All Damage
    Pet Bonus: 6 Lightning Damage, +60% Lightning Damage
Eldritch 1 Eldritch 5
Scholar's Light
  • +15% Fire Damage
  • +15 Physique
    +15 Defensive Ability
    8% Elemental Resistance
  • 12 Elemental Damage
    +24% Elemental Damage
    +2.5 Energy Regenerated per second
Eldritch 1 Eldritch 4

Spider

  • +15 Cunning & Spirit
  • +10 Offensive Ability
    8% Chaos Resistance
  • 12% less damage from Insectoids & Arachnoids
    +15 Offensive & Defensive Ability
  • +3% Cunning & Spirit
  • +5% Casting Speed
  • 20% Reduced Attack Speed Retaliation for 3 Seconds
    20% Slowed Movement Retaliation for 2 seconds
Eldritch 1 Eldritch 6

Tier 1 Order[]

Name Stats Affinity
Required
Affinity
Bonus
Assassin's Blade
  • +15% Pierce Damage
  • +12 Offensive Ability
    +8 Defensive Ability
  • +15% Pierce & Bleeding Damage
  • +30% Bleeding Damage
  • Assassin's Mark (100% on Crit)
    Reduced Physical & Pierce Resistances
Order 1 Ascendant 3
Order 2
Crane
  • +15 Physique & Spirit
  • 12% Poison & Acid Resistance
    Bonus to All Pets: 12% Poison & Acid Resistance
  • +15% to All Damage
    -10% Spirit Requirement for all Weapons
  • 8% Vitality Resistance
    Bonus to All Pets: 12% Vitality Resistance
  • 10% Elemental Resistance
    8% Bleeding Resistance
    15% Reflected Damage Reduction
Order 1 Order 5
Dryad
  • +15 Physique
    +200 Energy
    10% Poison & Acid Resistance
  • +80 Health
    +1 Energy Regenerated per second
  • 3% Movement Speed
    +30 Armor
    12% Slow Resistance
  • +5% Spirit
    -10% Spirit Requirement for all Weapons & Jewelry
  • Dryad's Blessing (33% on Attack)
    % + x Health restored
    % Reduced Poison & Bleeding Duration
Order 1 Order 3
Lion
  • +4% Health
    +8 Defensive Ability
    Bonus to All Pets: +3% Health
  • +15 Spirit
    +100 Health
    +3% Movement Speed
  • +15% to All Damage
    2% Physical Resistance
    Bonus to All Pets: +12% to All Damage
Order 1 Order 3
Lotus
  • +30 Health
    +100 Energy
  • +1 Energy Regenerated per Second
    Increased Energy Regeneration by 15%
  • +80 Health
    +4% Energy
    8% Vitality Resistance
  • Healing Effects Increased by 6%
    3% Physical Resistance
Order 1 Eldritch 3
Order 2
Panther
  • +12 Offensive Ability
    Bonus to All Pets: +2% Offensive Ability
  • +15 Cunning & Spirit
    Bonus to All Pets: +15% to All Damage
  • +15% to All Damage
    Increases Energy Regeneration by 15%
    Bonus to All Pets: +3% Offensive Ability
  • +5% Crit Damage
    +20 Offensive Ability
    Bonus to All Pets: +5% Crit Damage
Order 1 Order 2
Primordial 3
Stag
  • +15% Physical & Bleeding Damage
  • +15 Physique
    +5% Movement Speed
    10% Pierce Resistance
  • +80 Health
    +15 Defensive Ability
    +30% to All Retaliation Damage
  • +10 Physical Damage
    +30 Bleeding Damage over 3s
    +24% Physical & Bleeding Damage
Order 1 Order 2
Primordial 3
Tortoise
  • +25 Health
    +12 Defensive Ability
  • +15 Defensive Ability
    -10% Physique Requirement for Shields
  • +100 Health
    +15 Defensive Ability
  • +4% Health
    +10 Defensive Ability
    Increases Armor by 4%
  • Turtle Shell (100% Chance at 40% health)
    Damage Absorption
Order 1 Order 2
Primordial 3

Tier 1 Primordial[]

Name Stats Affinity
Required
Affinity
Bonus
Bull
  • +15 Physique
  • +24% Internal Trauma Damage with +20% Increased Duration
    +3% Movement Speed
  • +10 Physique
    +30 Armor
  • 120 Internal Trauma over 5 Seconds
    +30% Internal Trauma Damage
    -10% Physique Requirement for Armor
  • Bull Rush (25% on Attack)
    (requires Melee Weapon)
    % Main Hand Damage
    Physical Damage
    Internal Trauma Damage
Primordial 1 Order 2
Primordial 3
Eel
  • +12 Defensive Ability
    +2% Chance to Avoid Melee Attacks
  • +15 Defensive Ability
    +2% Chance to Avoid Projectiles
  • +20 Defensive Ability
    +6% Movement Speed
    10% Pierce Resistance
Primordial 1 Primordial 5
Gallows
  • +15% Vitality Damage
  • +80 Health
    10% Bleeding Resistance
  • +80 Health
    10% Vitality Resistance
  • 15 Vitality Damage
    +24% Vitality & Chaos Damage
Primordial 1 Primordial 5
Hound
  • +15 Physique
    Bonus to All Pets: +4% Health
  • Increases Armor by 2%
    +30% to All Retaliation Damage
  • +20 Physique
    Increases Armor by 5%
    +40% to All Retaliation Damage
    Bonus to All Pets: +8% Health
Primordial 1 Primordial 4
Imp
  • +15% Fire & Aether Damage
  • +15 Spirit
    +10 Defensive Ability
  • +15 Physique
    8% Aether Resistance
  • +24% Fire & Aether Damage
  • Aetherfire (15% on Attack)
    AoE
    Fire Damage
    Aether Damage
    % Chance of Confuse
Primordial 1 Eldritch 3
Primordial 3

Lizard

  • +6 Health Regenerated per second
    +15% Constitution
  • +50 Health
    +10 Health Regenerated per second
    +3% Movement Speed
  • +50 Health
    Increases Health Regeneration by 25%
    Healing Effects Increased by 15%
Primordial 1 Primordial 4
Sailor's Guide
  • +15 Physique
    +8 Defensive Ability
  • 18% Reduced Freeze Duration
    18% Slow Resistance
  • +15 Physique
    +8% Movement Speed
  • 3% Physical Resistance
    15% Cold & Lightning Resistance
Primordial 1 Primordial 5
Scarab
  • +15 Physique
    +20 Armor
  • +8% Shield Damage Blocked
  • 15% Reduced Stun Duration
    +12% Shield Damage Blocked
    40 Acid Retaliation
  • Increases Armor by 4%
    15% Bleeding Resistance
Primordial 1 Order 2
Primordial 3
Tsunami
  • +15% Cold & Lightning Damage
  • +15 Spirit
    +10 Defensive Ability
  • +40% Frostburn & Electrocute Damage
    +15 Physique
  • +24% Cold & Lightning Damage
  • Tsunami (35% on Attack)
    Range
    % Main Hand Damage
    Cold Damage
    Lightning Damage
    Frostburn Damage
Primordial 1 Primordial 5
Wraith
  • +15% Lightning & Aether Damage
  • +18 Offensive Ability
    +15% Energy Absorbed from Enemy Spells
    1-70 Lightning Retaliation
  • +15 Spirit
    8% Aether Resistance
    +20% to All Retaliation Damage
  • 2-14 Lightning Damage
    7 Aether Damage
    +24% Lightning & Aether Damage
Primordial 1 Ascendant 3
Primordial 3

Tier 2 Constellations[]

Name Stats Affinity
Required
Affinity
Bonus
Affliction
  • +40% Vitality & Poison Damage
  • 27 Vitality Decay Damage over 3 Seconds
    +20 Spirit
    100 Acid Retaliation
  • +50% Vitality Decay with +30% Increased Duration
    +18 Offensive & Defensive Ability
  • 45 Vitality Decay Damage over 3 Seconds
    +10% Crit Damage
    120 Acid Retaliation
  • 8-16 Vitality Damage
    10% Poison & Acid Resistance
    +50% to All Retaliation Damage
  • +50% Acid & Vitality Damage
    +3% Offensive Ability
  • Fetid Pool (33% when Hit)
    AoE
    % of Retaliation Damage added to Attack
    Vitality Damage
    Poison Damage
    % Slow
Ascendant 4
Chaos 3
Eldritch 4
Ascendant 1
Eldritch 1
Alladrah's Phoenix
  • +40% Aether & Elemental Damage
  • +150 Health
    12% Chaos Resistance
    200 Fire Retaliation
  • +30% Aether & Elemental Damage
    Increases Health Regeneration by 20%
  • +10% Crit Damage
    +50% Fire Damage
    +100% Burn Damage
    +80% to All Retaliation Damage
  • Phoenix Fire (100% on Crit)
    AoE
    Damage Absorption
    Fire Damage
    Aether Damage
    Burn Damage
    Burn Retaliation
    % to All Retaliation Damage
Eldritch 6
Order 3
Primordial 6
Ascendant 2
Eldritch 2
Amatok the Spirit of Winter
  • +40% Cold Damage
  • +4% Health
    +15 Defensive Ability
  • +50% Cold & Frostburn Damage
    +100 Health
  • 93 Frostburn Damage over 3 Seconds
    +50% Cold Damage
    +100% Frostburn Damage
  • +30 Defensive Ability
    25% Cold Resistance
  • +50% Frostburn Damage with +50% Increased Duration
    +25 Offensive Ability
  • Blizzard (100% on Crit)
    AoE
    % Main Hand Damage
    Cold Damage
    Frostburn Damage
    % Chance to Freeze
    % Slower target Movement
Eldritch 4
Primordial 6
Eldritch 1
Primordial 1
Assassin
  • +40% Pierce Damage
  • +20 Cunning
    +60 Health
  • +18 Offensive Ability
    +10 Defensive Ability
  • +5% Cunning
    10% Bleeding Resistance
  • +15% Damage to Humans
    +25 Defensive Ability
    10% Poison & Acid Resistance
  • 17 Piercing Damage
    +50% Pierce Damage
  • Blades of Wrath (100% on Crit)
    Projectiles
    100% Chance to pass through Enemies
    % Main Hand Damage
    Piercing Damage
Ascendant 6
Order 4
Ascendant 1
Order 1
Autumn Boar
  • +20 Physique & Cunning
    +30% to All Retaliation Damage
  • +15 Physique
    15% Pierce Resistance
  • +5% Physique
  • 4% Physical Resistance
    20% Fire Resistance
  • 85 Internal Trauma over 5 Seconds
    +10% Stun Duration
  • 10% Reflected Damage Retaliation
    150 Physical Damage Retaliation
    10% Chance of 2100 Bleeding Retaliation over 3 Seconds
  • Trample (25% on Block)
    AoE (point blank)
    100% Chance to pass through Enemies
    % Main Hand Damage
    % of Retaliation Damage added to Attack
    Internal Trauma Damage
    % Chance of Knockdown
Ascendant 4
Order 3
Primordial 4
Ascendant 3
Bard's Harp
  • +200 Health
    +20% Constitution
  • +40% Pierce & Elemental Damage
    Increases Energy Regeneration by 10%
  • 15% Pierce Resistance
    10% Bleeding Resistance
  • +10% Energy
    +2 Energy Regenerated per Second
  • +50% Pierce & Elemental Damage
    15% Elemental Resistance
  • Inspiration (15% when Hit))
    AoE
    % Energy Restored
    Offensive Ability
    Defensive Ability
    Energy Regenerated per Second
    Reduced Entrapment Duration
    Slow Resistance
Ascendant 6
Order 3
Primordial 6
Order 2
Primordial 2
Behemoth
  • +15 Health regenerated per second
  • +300 Health
    Bonus to all Pets: +5% Health
  • +30 Health Regenerated per second
    Healing Effects Increased by 4%
  • +5% Health
    +80 Armor
  • Increases Health Regeneration by 50%
    Bonus to all Pets: Increases Health Regeneration by 100%
  • Giant's Blood (15% when Hit)
    % + x Health Restored
    +x Health Regenerated per Second
Chaos 3
Eldritch 4
Primordial 4
Chaos 2
Eldritch 3
Berserker
(Requires an Axe)
  • 15% Pierce Resistance
    20% Reduction in Bleeding Duration
  • +80 Health
    +20 Offensive Ability
  • +50% Physical Damage
    +80% Bleeding Damage
  • 99 Bleeding Damage over 3 Seconds
    +5% Crit Damage
    +50% Bleeding Damage with +50% Increased Duration
  • +50% Physical Damage
  • +80 Health
    +35 Offensive Ability
Ascendant 5
Eldritch 5
Chaos 2
Eldritch 3
Blades of Nadaan
(Requires a Sword)
  • 2% Chance to Avoid Projectiles & Melee Attacks
  • +40% Pierce Damage
  • +50% Pierce Damage
  • Increases Armor Piercing by 100%
  • 13 Piercing Damage
  • +8 Defensive Ability
    +4% Attack Speed
  • +8 Defensive Ability
    +4% Attack Speed
Ascendant 10 Ascendant 3
Order 2
Bysmiel's Bonds
  • +15 Offensive Ability
    Bonus to All Pets: +30% to All Damage
  • +15 Physique
    +5% Casting Speed
    Bonus to All Pets: +8% Total Speed
  • 15% Vitality Resistance
    Bonus to All Pets: 20% Vitality Resistance
  • +30% to All Damage
    Bonus to All Pets: +40% to All Damage, +10% Health
  • Bysmiel's Command (20% on Attack)
    Summon Scales with Pet Bonuses
    Physical Damage
    Acid Damage
    Reduced target Offensive Ability
    Reduced target Resistances
Chaos 4
Eldritch 6
Eldritch 3
Chariot of the Dead
  • +20 Physique & Cunning
  • +15 Offensive Ability
  • 16% Vitality Resistance
    15% Reduced Stun Duration
  • +25 Cunning
    +100 Health
  • +25 Offensive Ability
  • +15 Offensive Ability
    +4% Offensive Ability
  • Wayward Soul (20% when hit)
    % + x Health Restored
    Defensive Ability
    Armor
Ascendant 5
Eldritch 5
Chaos 2
Eldritch 3
Crab
  • +25 Physique
    +15% Constitution
  • +40% Physical/Elemental/Internal Trauma Damage
  • +35 Defensive Ability
    18% Pierce Resistance
  • 21 Elemental Damage
    +40% Elemental Damage
    15% Elemental Resistance
  • Elemental Barrier (15% when hit)
    Damage Absorption Against: Elemental/Aether/Chaos
Ascendant 6
Order 4
Ascendant 3
Dire Bear
  • +40% Physical Damage
  • +20 Physique & Cunning
  • +15% Constitution
    +80 Armor
  • +5% Health
    15% Reduced Stun & Freeze Duration
  • +50% Physical & Internal Trauma Damage
  • Maul (15% on Attack)
    (Requires Melee weapon)
    AoE
    % Main Hand Damage
    Physical Damage
    % Chance of Stun
Ascendant 5
Primordial 5
Ascendant 1
Primordial 1
Harvestman's Scythe
  • +150 Energy
    +2 Energy Regenerated per Second
  • +150 Health
    +20 Health Regenerated per Second
  • +4% Physique
    Healing Effects Increased by 6%
  • +4% Health
    Increases Health Regeneration by 30%
  • +4% Energy
    Increases Energy Regeneration by 30%
  • +4% Cunning & Spirit
    +3% Defensive Ability
    +6% Movement Speed
Ascendant 3
Order 3
Primordial 5
Ascendant 3
Primordial 3
Huntress
  • +15 Offensive Ability
  • +50% Pierce Damage
    +20 Cunning
  • +60% Bleeding Damage
    +15 Offensive Ability
  • +15% Damage to Beasts
    +100 Health
    8% Pierce Resistance
  • +3% Offensive Ability
    Bonus to All Pets: +5% Offensive Ability
  • 72 Bleeding Damage over 3 Seconds
    +50% Bleeding Damage with +20% Increased Duration
    Bonus to All Pets: 18 Bleeding Damage over 3 Seconds
  • Rend (20% on Attack)
    AoE
    Bleeding Damage
    - Offensive Ability
    -% Bleeding Resistance
Ascendant 4
Chaos 3
Eldritch 4
Ascendant 1
Eldritch 1
Hydra
(Requires a Ranged Weapon)
  • +15 Offensive Ability
  • 8 Elemental Damage
    +25% to All Damage
  • +30 Offensive Ability
  • 13 Piercing Damage
    +4% Offensive Ability
    20% Slow Resistance
  • +40% Pierce Damage
  • 11 Elemental Damage
    +50% to All Damage
Ascendant 3
Chaos 3
Eldritch 5
Chaos 2
Eldritch 3
Hyrian, Guardian of the Celestial Gates
  • +40% Elemental Damage
    +40% to All Retaliation Damage
  • 10% Pierce Resistance
    +8% Shield Damage Blocked
  • +100 Health
    Healing Effects Increased by 8%
    Increases Armor by 4%
  • 21 Elemental Damage
    +20% Shield Damage Blocked
    +60% to All Retaliation Damage
  • +50% Elemental Damage
    Increases Armor by 6%
    15% Elemental Resistance
  • Hyrian's Glare (30% when Hit)
    Ranged
    % Main Hand Damage
    % of Retaliation Damage added to Attack
    Elemental Damage
    Chance to Confuse target
Ascendant 6
Eldritch 8
Ascendant 2
Primordial 2
Kraken
(Requires a Two-Handed Weapon)
  • +50% to All Damage
  • +15% Crit Damage
    4% Physical Resistance
  • +70% to All Damage
    +5% Movement Speed
  • +180 Health
    +10% Attack Speed
    +4% Casting Speed
  • +180 Health
    +10% Attack Speed
    +4% Casting Speed
Eldritch 5
Primordial 5
Chaos 2
Primordial 3
Magi
  • +40% Fire Damage
    +50% Burn Damage
  • +10 Defensive Ability
    8% Elemental Resistance
  • +10 Defensive Ability
    25% Fire Resistance
    15% Reduced Entrapment Duration
  • +100% Burn Damage
    +15 Physique
    +5% Casting Speed
  • 15-24 Fire Damage
    +40% Fire Damage
  • 78 Burn Damage over 3 Seconds
    +50% Burn Damage with +30% Increased Duration
  • Fissure (15% on Attack)
    Fragments
    AoE
    Fire Damage
    Burn Damage
    % Chance to Stun
Eldritch 10 Eldritch 3
Manticore
  • +15 Offensive Ability
  • +50% Poison & Acid Damage
    Bonus to All Pets: +60% Poison Damage
  • +4% Health
    Bonus to All Pets: +5% Health
  • +20 Offensive Ability
    25% Poison & Acid Resistance
    Bonus to All Pets: +3% Offensive Ability
  • 80 Poison Damage over 5 seconds
    +40% Acid Damage
    +40% Poison Damage with +30% Increased Duration
  • Acid Spray (15% on Attack)
    Line Attack
    Range
    Acid Damage
    Poison Damage
    % Reduced Target's Resistances
Chaos 4
Eldritch 6
Ascendant 1
Eldritch 1
Messenger of War
  • 117 Fire Retaliation
    +30% to All Retaliation Damage
  • +20 Physique
    +20 Offensive Ability
    +5% Movement Speed
  • +25 Offensive Ability
    +50% to All Retaliation Damage
  • Increases Armor by 8%
    120 Fire Retaliation
  • 15% Elemental Resistance
    120 Fire Retaliation
  • Messenger of War (20% when Hit by Melee Attacks)
    % Movement Speed
    Slow Resistance
    Fire Retaliation
    % to All Retaliation Damage
Ascendant 3
Primordial 7
Chaos 2
Primordial 3
Murmur, Mistress of Rumors
  • +40% Cold & Acid Damage
  • 3% Chance to Avoid Projectiles/Melee Attacks
  • +150 Health
    +15 Defensive Ability
  • +15 Defensive Ability
    10% Vitality Resistance
  • +50% Cold & Acid Damage
    +80% Frostburn Damage
  • Rumor (15% on Attack)
    Cold Damage
    Acid Damage
    - Offensive Ability
    -% Cold Resistance
    -% Poison&Acid Resistance
Chaos 3
Eldritch 6
Primordial 6
Chaos 2
Eldritch 2
Oklaine's Lantern
(Requires a scepter/dagger or caster off-hand)
  • Increases Energy Regeneration by 15%
  • +25 Offensive Ability
    +20 Defensive Ability
  • +5% Crit Damage
    +15 Offensive Ability
  • +50% to All Damage
    25% Reduced Entrapment Duration
  • +2 Energy Regenerated per second
    +5% Attack & Casting Speed
Eldritch 10 Eldritch 3
Order 2
Revenant
  • 10% Chance of 40 Energy Leech over 2 Seconds
    +15% Energy Absorbed from Enemy Spells
  • 10% Less Damage from Undead
    +3% Health
  • 24% Vitality Resistance
    Bonus to All Pets: 15% Vitality Resistance
  • 6% of Attack Damage converted to Health
    +175 Health
  • +15% Damage to Undead
    +6% Attack & Casting Speed
    Bonus to All Pets: 5% of Attack Damage converted to Health
  • Raise the Dead (20% on Attack)
    Summon Scales with Player Damage Bonuses
    Summon Limit
    Vitality Damage
    Aether Damage
    Slower target Movement Speed
    Reduced target Resistances
Chaos 8 Chaos 1
Primordial 1
Rhowan's Crown
  • 12-18 Elemental Damage
    +30% Elemental Damage
  • +20 Spirit
    Bonus to All Pets: +40% Elemental Damage
  • 18% Elemental Resistance
    Bonus to All Pets: 10% Elemental Resistances
  • +40% Elemental Damage
    +60% Frostburn/Burn/Electrocute Damage
    8% Chaos Resistance
  • Elemental Storm (25% on Attack)
    AoE
    Elemental Damage
    Burn/Frostburn/Electrocute Damage
    Reduced Elemental Resistances
Ascendant 4
Eldritch 6
Ascendant 1
Eldritch 1
Rhowan's Scepter
(Requires a Mace)
  • +20 Defensive Ability
  • +6% Health
  • +30 Defensive Ability
    +40 Armor
  • 14-21 Physical Damage
    +50% Internal Trauma Damage with +50% Increased Duration
  • +50% Physical Damage
  • 185 Internal Trauma for 5 seconds
    +80% Internal Trauma Damage
Ascendant 6
Order 4
Ascendant 3
Order 2
Scales of Ulcama
  • +250 Health
    +300 Energy
  • +15 Health Regenerated per Second
    Increases Health Regeneration by 25%
  • +6% Health
    +4% Movement Speed
  • +3 Energy Regenerated per Second
    Increases Energy Regeneration by 25%
  • +50% to All Damage
    +20 Physique
  • Tip the Scales (20% when Hit)
    Vitality Damage
    Energy Leech over Time
    Attack Damage converted to Health
    Reduced target Resistances
Order 8 Order 2
Shieldmaiden
(Requires a Shield)
  • -18% Shield Recovery Time
    +10% Shield Damage Blocked
  • 25% Reduced Stun Duration
    +20% Shield Damage Blocked
  • +50% Internal Trauma Damage
    +50% to All Retaliation Damage
  • +15% Shield Damage Blocked
  • +6% Shield Block Chance
  • 100 Internal Trauma over 5 Seconds
  • 200 Piercing Retaliation
Order 4
Primordial 6
Order 2
Primordial 3
Solael's Witchblade
  • +40% Chaos Damage
  • +15 Physique & Spirit
    +10 Offensive Ability
  • +30% Fire & Chaos Damage
    +10 Defensive Ability
  • +50% Fire & Chaos Damage
    15% Fire Resistance
  • Eldritch Fire (15% on Attack)
    Fire Damage
    Chaos Damage
    -% Movement Speed
    -% Fire Resistance
    -% Chaos Resistance
Chaos 4
Eldritch 6
Chaos 1
Eldritch 1
Solemn Watcher
  • +20 Physique
  • +40 Armor
    25% Cold Resistance
  • +40 Armor
    18% Pierce Resistance
  • +3% Physique
    +30 Defensive Ability
  • +5% Defensive Ability
    +20% Reflected Damage Reduction
Primordial 10 Order 2
Primordial 3
Staff of Rattosh
  • +20 Defensive Ability
    Bonus to All Pets: +3% Defensive Ability
  • 15% Aether Resistance
    Bonus to All Pets: 15% Aether Resistance
  • +150 Health
    Bonus to All Pets: +30% All Damage
  • +5% Health
    10% Vitality Resistance
    Bonus to All Pets: 10% Vitality Resistance
  • +50% Aether Damage
    Bonus to All Pets: +50% to All Damage
  • +3% Offensive Ability
    Bonus to All Pets: +6% Crit Damage, +3% Offensive Ability
Chaos 3
Order 3
Primordial 6
Chaos 2
Primordial 3
Targo the Builder
  • +20 Defensive Ability
    +30% to All Retaliation Damage
  • +5% health
    8% Aether Resistance
  • Increases Armor by 5%
    100 Physical Damage Retaliation
  • +5% Health
    8% Chaos Resistance
  • +300 Health
    +20 Defensive Ability
    +30% to All Retaliation Damage
  • Increases Armor by 5%
    +20% Shield Damage Blocked
  • Shield Wall (25% on Attack)
    Requires a Shield
    Increases Armor by %
    +% Shield Damage Blocked
    Physical Damage Retaliation
Order 4
Primordial 6
Order 1
Tempest
  • +40% Lightning Damage
  • 2-34 Lightning Damage
    +20 Physique
  • +50% Lightning & Electrocute Damage
  • +20 Offensive Ability
    25% Lightning Resistance
  • 30% Chance of +200% Lightning Damage
    +3% Movement Speed
    15% Reduced Stun Duration
  • +50% Electrocute Damage with +30% Increased Duration
    +20 Offensive Ability
  • Reckless Tempest (100% on Crit)
    Target Maximum
    AoE
    Lightning Damage
    Electrocute Damage
    % Chance to Stun
Ascendant 5
Primordial 5
Eldritch 1
Primordial 1
Typhos, the Jailor of Souls
  • Increases Armor by 5%
    Bonus to All Pets: Increases Armor by 8%
  • +40% Vitality & Aether Damage
  • 15% Poison/Acid/Bleeding Resistance
    Bonus to All Pets: 15% Poison/Acid/Bleeding Resistance
  • 4% Physical Resistance
    Bonus to All Pets: +6% Total Speed, 10% Physical Resistance, 50% Reduced Stun & Mind Control Duration
  • +100% Vitality Decay
    +5% Health
    Bonus to All Pets: +5% Health
  • +10% Crit Damage
    +50% Vitality & Aether Damage
    Bonus to All Pets: +12% Crit Damage
Ascendant 6
Chaos 3
Order 3
Ascendant 3
Order 2
Ulo the Keeper of the Waters
  • 10% Elemental Resistance
    Bonus to All Pets: 10% Elemental Resistance
  • +200 Health & Energy
    30% Life Leech & Energy Leech Resistance
  • 15% Poison & Acid Resistance
    10% Chaos Resistance
    Bonus to All Pets: 15% Poison & Acid Resistance, 10% Chaos Resistance
  • 10% Reduced Stun Freeze Petrify Duration
  • Cleansing Waters (100% on Attack)
    AoE
    Purge Effect
    % Slow Target for 8 Seconds
Order 4
Primordial 6
Order 2
Primordial 3
Ulzaad, Herald of Korvaak
  • +40% Physical Damage
  • +10 Defensive Ability
    15% Cold/Poison/Acid Resistance
  • +80 Health
    10% Aether Resistance
  • +80 Health
    10% Chaos Resistance
  • 13-18 Physical Damage
    +50% Physical & Internal Trauma Damage
  • Ulzaad's Decree (20% on Attack)
    Physical Damage
    % Physical Damage
    % Pierce Damage
    % Internal Trauma Damage
    Armor
    Physical Damage Retaliation
Ascendant 8
Primordial 6
Ascendant 2
Eldritch 2
Wendigo
  • +40% Vitality Damage
    +40% Vitality Decay
  • +20 Spirit
    +150 Health
  • +5% Casting Speed
    4% Physical Resistance
  • 10% Less Damage from Beasts
    +5% Health
  • 72 Vitality Decay Damage over 3 Seconds
    +50% Vitality Damage
    +50% Vitality Decay
  • Wendigo's Mark (15% on Attack)
    Vitality Damage
    % Attack Damage Converted to Health
Chaos 4
Primordial 6
Chaos 2
Widow
  • +40% Aether Damage
  • +5% Energy
    +18 Offensive Ability
  • +30% Aether Damage
    +15 Physique & Spirit
  • 8% Vitality Resistance
    18% Aether Resistance
  • +50% Lightning Damage
    +50% Aether Damage
    +2% Offensive Ability
  • Arcane Bomb (25% on Attack)
    Takes 1 Second to arm
    AoE, Limit: 6
    Lightning Damage
    Aether Damage
    - Offensive Ability
    -% Lightning Resistance
    -% Aether Resistance
Eldritch 6
Primordial 4
Primordial 3

Tier 3 Constellations[]

Name Stats Affinity
Required
Affinity
Bonus
Abomination
  • +80% Chaos & Poison Damage
  • +80% Acid & Vitality Damage
  • +40 Offensive Ability
    20% Poison & Acid Resistance
    +3% Maximum Poison & Acid Resistance
  • +80% Chaos Damage
    +250 Health
    +20 Offensive Ability
  • +80% Poison Damage
    +250 Health
    +20 Offensive Ability
  • 26 Acid Damage
    +100% Acid & Poison Damage
  • Abominable Might (20% on Attack)
    Chaos Damage
    % Chaos Damage
    % Physical Damage converted to Chaos Damage
    + Health Regeneration
  • Tainted Eruption (15% on Attack)
    AoE
    Poison Damage over time
    Confuse Target for 1.8 Seconds
Chaos 8
Eldritch 18
Aeon's Hourglass
  • +40 Physique/Cunning/Spirit
  • 25% Reduction in Internal Trauma/Frostburn/Burn/Electrocute/Poison&Acid/Vitality Decay/Bleeding/Life Leech Duration
  • 30% Reduced Entrapment Duration
    50% Slow Resistance
    25% Reflected Damage Reduction
  • 15% Vitality Resistance
    20% Aether Resistance
    +4% Maximum Vitality Resistance
  • +45 Defensive Ability
    6% Chance to Avoid Projectiles/Melee Attacks
  • Time Dilation (20% on Attack)
    Reduces Cooldowns
    x Seconds
Chaos 8
Primordial 18
Attak Seru, the Mirage
  • +80% Aether Damage
    +25 Defensive Ability
  • +80% Elemental Damage
    +25 Defensive Ability
  • 25% Pierce & Bleeding Resistance
  • +300 Health
    +3% Defensive Ability
  • 27 Elemental Damage
    100 Aether Damage
    +100% Elemental Damage
  • Arcane Currents (25% on Attack)
    Summon Limit
    Ranged
    Aether Damage
    Elemental Damage
    % Crit Damage
Ascendant 16
Eldritch 14
Azrakaa, the Eternal Sands
  • +80% Physical & Pierce Damage
  • +180 Health
    +90 Armor
  • +180 Health
    +50 Defensive Ability
    +6% Movement Speed
  • +50 Defensive Ability
    +6% Attack & Casting Speed
  • 23-28 Piercing Damage
    +100% Physical & Pierce Damage
  • Shifting Sands (20% on Attack)
    100% Chance to pass through Enemies
    Main Hand Damage
    Physical Damage
    Piercing Damage
    % Crit Damage
    Reduced target Offensive Ability
    Chance of Impaired Aim
Ascendant 12
Order 6
Primordial 8
Blind Sage
  • +30 Physique & Spirit
    +15 Offensive Ability
  • +80% Elemental Damage
    +25 Offensive Ability
    15% Elemental Resistance
  • +12% Crit Damage
    +25 Defensive Ability
    +30% Skill Disruption Protection
  • +100% Cold Damage
    +200% Frostburn Damage with +25% Increased Duration
  • +100% Lightning Damage
    +200% Electrocute Damage with +25% Increased Duration
  • +100% Fire Damage
    +200% Burn Damage with +25% Increased Duration
  • Elemental Seeker (100% on Attack)
    Summon Scales with Player Damage Bonuses
    AoE
    Elemental Damage
    % Crit Damage
    Stun
Ascendant 10
Eldritch 18
Dying God
  • +80% Vitality Damage
    +20 Offensive Ability
  • +80% Chaos Damage
    +20 Offensive Ability
  • +35 Spirit
    +3% Offensive Ability
    Bonus to All Pets: +30% to All Damage, +5% Attack Speed
  • +45 Offensive Ability
    +25 Defensive Ability
    15% Chaos Resistance
  • +100% Vitality & Chaos Damage
  • 8-30 Chaos Damage
    Bonus to All Pets: 60% All Damage, 10% Crit Damage
  • Hungering Void (33% on Attack)
    Health Cost/second
    AoE
    % Crit Damage
    % Vitality Damage
    % Chaos Damage
    % Vitality Decay
    % Total Speed
    Chaos Retaliation
    % Chance of 3 Seconds of Terrify Retaliation
    Bonus to All Pets:
    % to All Damage
    % Crit Damage
    % Chance of Stun Target for 1 Second
    % Chance of 30% Slow Target for 3 Seconds
Chaos 8
Primordial 15
Ishtak, the Spring Maiden
  • +300 Health & Energy
    Bonus to All Pets: +8 Physical Damage
  • +3% Spirit
    +3% Defensive Ability
    Bonus to All Pets: +3% Defensive Ability, 20% Resistance to Life Reduction
  • +4% Total Speed
    30% Slow Resistance
    Bonus to All Pets: +6% Total Speed
  • +300 Health
    20% Bleeding Resistance
    Bonus to All Pets: 20% Bleeding Resistance
  • +300 Health
    25% Poison & Acid Resistance
    Bonus to All Pets: 25% Poison & Acid Resistance
  • Nature's Guardians (25% when Hit)
    % Damage Absorption
    Bonus to All Pets:
    Physical Damage
    Taunt target
    +40 Offensive & Defensive Ability
Order 10
Primordial 15
Korvaak, the Eldritch Sun
  • +30% to All Damage
    Bonus to All Pets: +30% to All Damage
  • +6% Health
    Bonus to All Pets: +6% Health
  • 20% Chaos Resistance
    Bonus to All Pets: 20% Chaos Resistance
  • +30% to All Damage
    +5% Offensive Ability
    Bonus to All Pets: +30% to All Damage, +5% Offensive Ability
  • +30% to All Damage
    +8% Crit Damage
    Bonus to All Pets: +30% to All Damage, +8% Crit Damage
  • Eye of Korvaak (100% on Crit)
    Projectiles
    100% Chance to pass through Enemies
    % Main Hand Damage
    % Chance of Petrify
    Reduced target Offensive Ability & Defensive Ability
Eldritch 10
Primordial 18
Leviathan
  • 15 Cold Damage
    +80% Cold Damage
  • +35 Physique
    +5% Health
  • +10% Energy
    +40 Defensive Ability
    Increases Energy Regeneration by 20%
  • 20% Pierce & Cold Resistance
  • 22-27 Cold Damage
    +100% Cold Damage
  • 117 Frostburn Damage over 3 Seconds
    +100% Frostburn Damage
    +3% Maximum Cold Resistance
  • Whirlpool (30% on Attack)
    AoE
    Cold Damage
    Frostburn Damage
    % Slower target Movement for 2 Seconds
Ascendant 13
Eldritch 13
Light of Empyrion
  • 15% Elemental Resistance
    Bonus to All Pets: Increases Current Elemental Resistance by 15%
  • +80% Physical & Fire Damage
    +10% Damage to Chthonics
    +30 Defensive Ability
  • +6% Health
    Bonus to All Pets: +6% Health
  • +4% Health
    15% Vitality Resistance
    Bonus to All Pets: +4% Health, 15% Vitality Resistance
  • 20% Aether & Chaos Resistance
    Bonus to All Pets: 20% Aether & Chaos Resistance
  • 10-14 Physical Damage
    11-18 Fire Damage
    +3% Maximum Aether & Chaos Resistance
    Bonus to All Pets: +5% Maximum All Resistances
  • Light of Empyrion (20% when Hit by Melee Attacks)
    AoE
    % Main Hand Damage
    Physical Damage
    Fire Damage
    Knockdown
    Reduces targets Damage
    +50% Damage to Undead & Chthonics
Order 8
Primordial 18
Mogdrogen the Wolf
  • +35 Offensive Ability
    Bonus to All Pets: +5% Offensive Ability
  • +80% Bleeding Damage
    Bonus to All Pets: +30% to All Damage
  • +30 Defensive Ability
    20% Vitality Resistance
    Bonus to All Pets: +6% Total Speed
  • 132 Bleeding Damage over 3 Seconds
    +80% Bleeding Damage with +50% Increased Duration
    Bonus to All Pets: 24 Bleeding Damage over 3 Seconds
  • 15% Elemental & Bleeding Resistance
    +3% Maximum Bleeding Resistance
    Bonus to All Pets: +80% to All Damage
  • Howl of Mogdrogen (20% on Attack)
    Bleeding Damage
    % Bleeding Damage
    - Defensive Ability
    % Attack Speed
    Bonus to All Pets:
    Bleeding Damage
    % Offensive Ability
    % Total Speed
Ascendant 15
Eldritch 12
Obelisk of Menhir
  • 240 Physical Damage Retaliation
    +100% to All Retaliation Damage
  • +30 Defensive Ability
    +150 Armor
  • Increases Armor by 10%
  • +25 Defensive Ability
    +5% Defensive Ability
  • +5% Shield Block Chance
    +30% Shield Damage Blocked
  • Increases Armor Absorption by 18%
    30% Reduced Stun & Freeze Duration
    +3% Maximum Pierce Resistance
  • Stone Form (15% on Block)
    AoE
    Damage Absorption
    % Reduction in Poison Duration
    % Reduction in Bleeding Duration
    % to All Retaliation Damage
Order 8
Primordial 15
Oleron
  • +30 Physique & Cunning
    +100 Health
  • +80% Physical & Internal Trauma Damage
  • +30 Offensive Ability
    +80 Armor
    10% Bleeding Resistance
  • +200 Health
    4% Physical Resistance
  • 240 Internal Trauma over 5 Seconds
    +100% Internal Trauma Damage
    +15 Offensive Ability
    +2% Maximum Pierce Resistance
  • 25-30 Physical Damage
    +100% Physical Damage
  • Blind Fury (100% on Crit)
    (Requires a Melee Weapon)
    AoE
    % Main Hand Damage
    Piercing Damage
    Internal Trauma Damage
    Bleeding Damage
    Slower Enemy Attack
    Reduce Target's Physical Resistance
Ascendant 20
Order 7
Rattosh, the Veilwarden
  • +150 Health
    +20 Offensive Ability
  • +80% Vitality & Aether Damage
  • +150% Vitality Decay with +50% Increased Duration
    +250 Health
    +35 Offensive Ability
  • 81 Vitality Decay Damage over 3 Seconds
    +100% Vitality & Aether Damage
  • +250 Health
    15% Pierce & Bleeding Resistance
  • Will of Rattosh (15% on Attack)
    Vitality Damage
    Aether Damage
    -% Vitality Resistance
    -% Leech Resistance
Chaos 6
Eldritch 10
Order 6
Spear of the Heavens
  • 80% Lightning Damage
    +20 Offensive Ability
  • 80% Aether Damage
    +20 Offensive Ability
  • +5% Offensive Ability
    15% Aether Resistance
  • +10% Crit Damage
    20% Lightning Resistance
  • +100% Lightning & Aether Damage
    +3% Maximum Lightning Resistance
  • Spear of the Heavens (50% when Hit)
    Lightning Damage
    Aether Damage
    Electrocute Damage
    Stun
Chaos 7
Primordial 20
Tree of Life
  • 5% Health
    Bonus to All Pets: +5% Health
  • +30 Health Regenerated per Second
    Bonus to All Pets: Increases Health Regeneration by 50%
  • +8% Health
    Bonus to All Pets: +5% Health
  • +30 Defensive Ability
    +30 Health Regenerated per Second
    Bonus to All Pets: Increases Health Regeneration by 50%
  • +4% Health
    Increases Health Regeneration by 50%
    Bonus to All Pets: +80 Health Regenerated per second
  • Healing Rain (25% when Hit)
    % +x Health restored
    +x Health Regenerated per second
    +y Energy Regenerated per second
    Increases Health Regeneration by %
    Increases Energy Regeneration by %
Order 7
Primordial 20
Ultos, Shepherd of Storms
  • +80% Cold Damage
    +25 Offensive Ability
  • +80% Lightning Damage
    +25 Offensive Ability
  • +180 Health
    15% Chaos Resistance
  • +5% Crit Damage
    +120% Frostburn & Electrocute Damage
    +20 Offensive Ability
  • 8-54 Lightning Damage
    +100% Cold & Lightning Damage
  • Hand of Ultos (100% on Critical)
    Chain-target
    % Main Hand Damage
    Lightning Damage
    Electrocute Damage
    Stun
    Reduced Elemental Resistances
Chaos 6
Eldritch 10
Primordial 10
Ulzuin's Torch
  • 80% Fire Damage
    +20 Offensive Ability
  • +5% Offensive Ability
    15% Chaos Resistance
  • +10% Crit Damage
    +5% Movement Speed
  • +100% Fire Damage
    20% Fire Resistance
  • 144 Burn Damage over 3 Seconds
    +100% Burn Damage
    +3% Maximum Fire Resistance
  • +100% Burn Damage with +100% Increased Duration
  • Meteor Shower (30% on Attack)
    Only 1 Active at a time
    AoE
    Projectiles
    Physical Damage
    Fire Damage
    Burn Damage
Chaos 8
Eldritch 15
Unknown Soldier
  • +80% Pierce Damage
    +15 Offensive Ability
  • 132 Bleeding Damage over 3 Seconds
    +80% Bleeding Damage
  • +280 Health
    +5% Attack Speed
  • +100% Pierce & Bleeding Damage
  • +4% Health
    +40 Offensive Ability
  • 14 Piercing Damage
    +12% Crit Damage
  • Living Shadow (100% on Crit)
    Scales with Player Damage Bonuses
    Summon Limit
    Piercing Damage
    Bleeding Damage
    % Attack Damage converted to Health
    % Movement Speed
Ascendant 15
Order 8
Vire, the Stone Matron
  • +150 Health
    +75 Armor
  • 10% Aether Resistance
    Chaos Resistance
    +70 Physical Damage Retaliation
  • +4% Health
    +40 Armor
    +12% Shield Damage Blocked
  • +80% Physical & Internal Trauma Damage
    +3% Cunning
    +80% to All Retaliation Damage
  • 4% Physical Resistance
    20% Pierce & Bleeding Resistance
  • Fist of Vire (20% when Hit)
    % Main Hand Damage
    % of Retaliation Damage added to Attack
    Physical Damage
    Internal Trauma
    Petrify
    % Reduced Physical Damage
Ascendant 12
Primordial 18
Yugol, the Insatiable Night
  • +80% Cold Damage
    +25 Offensive Ability
  • +80% Acid Damage
    +25 Offensive Ability
  • 25% Vitality Resistance
    10% Reflected Damage Reduction
  • +100% Cold & Acid Damage
    +3% Spirit
  • 9 Cold Damage
    8 Acid Damage
    6% of Attack Damage converted to Health
    40% Life Leech Resistance
  • Black Blood of Yugol (30% when Hit)
    Summon Limit
    AoE
    Cold Damage
    Acid Damage
    Decreases Health Regeneration
    Reduces Movement Speed
Chaos 7
Eldritch 20
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