Citadel is a Mythical Relic.
This item can only be acquired by crafting. A Blueprint is required.
Stats[]

Citadel
"Become like the unbreachable citadel and behold as your enemies meet their doom before your insurmountable walls."
Mythical Relic
- +45 Physique
- +14% Health
- +5% Shield Block Chance
- 25% Damage Reflected
Granted Skills
- Citadel (Granted by Item)
- Empower your defenses and those of your allies to become a moving fortress. Requires a shield. This ability must be toggled to maintain its effect.
- 1 Active Energy Cost per Second
- +150 Energy Reserved
- 15 Meter Radius
- +8% Defense Ability
- 33% Reduction in Bleeding Duration
- +25% Shield Damage Blocked
- 1100 Internal Trauma Retaliation over 5 Seconds
Required Player Level: 60
Item Level: 60
Completion Bonuses[]
+3% Physique |
+3% Cunning |
+3% Spirit |
+3% Physique +3% Cunning |
+3% Physique +3% Spirit |
+3% Spirit +3% Cunning |
+3% Physique +3% Spirit +3% Cunning |
+5% Health |
+10% Energy |
Increases Health regeneration by 15% |
Increases Energy regeneration by 15% |
+3% Defensive Ability |
+20% Pierce Resistance |
+20% Fire Resistance |
+20% Cold Resistance |
+20% Lightning Resistance |
+20% Poison & Acid Resistance |
+15% Vitality Resistance |
+10% Aether Resistance |
+12% Chaos Resistance |
+25% Bleeding Resistance |
+30% Life Leech Resistance |
25% Reduced Stun Duration |
25% Reduced Freeze Duration |
10% Elemental Resistance |
10% Damage Reflected |
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Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables